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Neverwinter Nights Cheats and Hints for PC Platform

Neverwinter Nights
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How to activate cheat codes
This procedure involves editing a game file. We recommend that you create a backup copy of the file before proceeding.

Use a text editor to edit the "nwn.ini" file in the game folder. Add the following line under the "Game Options" section:

Debug Mode=1

Then while playing a game, press ~ and type "DebugMode 1" (case sensitive) to enable cheat mode.

Then, press ~ again and press [Tab] to view the debug commands. Press [Tab] to scroll through the commands.

Then enter a code to activate the corresponding cheat function. If you entered the code correctly, the message "Success" will appear. If the message "Entered Target Mode" appears, click on the desired character to apply the cheat.

Note: If you alter your character, load the "nwnplayer.ini" file in the game folder and set the following lines in order to continue past the module you are currently on:

Single Player Enforce Legal Characters=0
Single Player ItemLevelRestrictions=0

Effect - Code:

Invincibility - dm_god
Set Charisma attribute - SetCHA [number]
Set Strength attribute - SetSTR [number]
Set Intelligence attribute - SetINT [number]
Set Wisdom attribute - SetWIS [number]
Set Constitution attribute - SetCON [number]
Get indicated amount of gold - dm_givegold [number]
Get indicated amount of experience points - GiveXP [number]
Raise indicated number of levels - GetLevel [number]
Set character's fortitude save modifier - ModSaveFort
Set character's reflex save modifier - ModSaveReflex
Set character's will save modifier - ModSaveWill
Set character's spell resistance modifier - ModSpellResistance [number]
Set character's age - SetAge [number]
Set character's base attack - SetAttackBase [number]
Change character's race (human, elf, etc.)1 - SetAppearance [race]
Unknown - ModAge [number]
Unknown - ModAttackBase [number]
Unknown - ModSave
Unknown - ModDEX [number]
Unknown - ModCON [number]
Unknown - ModINT [number]
Unknown - ModWIS [number]
Unknown - ModCHA [number]
Unknown - SetSave
Unknown - SetSpellResistance [number]
Unknown - GiveLevel [number]
Unknown - runscript NAME
Unknown - GetVarInt
Unknown - GetVarFloat
Unknown - GetVarString
Unknown - GetVarObject
Unknown - GetVarVector
Unknown - SetVarInt
Unknown - SetVarFloat
Unknown - SetVarString
Unknown - SetVarObject
Unknown - SetVarVector
Unknown - GetVarModInt
Unknown - GetVarModFloat
Unknown - GetVarModString
Unknown - GetVarModObject
Unknown - GetVarModVector
Unknown - SetVarModInt
Unknown - SetVarModFloat
Unknown - SetVarModString
Unknown - SetVarModObject
Unknown - SetVarModVector

All Items And Exp for Multiplayer and ga
Use the toolset to create a level you place any monster,item or amount of gold you whant then go to Edit then profiles to change the amount of exp you get from killing the monsters on your level 10%is the default but it can be up to 200%when you finish press esc and save youre charicter you can now load it on to the game or on the multiplayer
submitted by: Jester

Get easy gold
At the start of the game when you reach the tutorial with the first shopkeeper, buy from him, and purchase the Paladin Tunic.

The price of the tunic should be 0 gold and the selling price will be 1 gold. You can keep buying and selling it as long as desired.

Note: This was done with version 1.18.6718, using a Monk.

Make battles easy
An easy and effective strategy when fighting Bosses or other hard to kill creatures is to make them follow you until you reach an area transition door.

Fight close to it and when your hit points are low, exit. The creature will not follow you through the door. Rest and save; then go back to fight. Normally the creature will not have regenerated.

This trick can also work with normal doors depending on the monster; normally humanoid creatures will be able to open non-area transition doors.

Easy custom items for multiplayer
Use the tool set to create a Module and then an Area. Make sure you are familiar with how to use it (making a start area, how to use tile sets, how to use the wizards).

Export a character from any game (single or multi-player mode) that you wish to use in another multi-player game. Create the items at a low enough level so that your character can use them. You can check the level on the Properties/General menu of the item.

Be aware that certain abilities will add a certain amount of Required Levels to the item. The easiest way is to use the wizard and create the item at your level, at Godly quality. Make sure after you create the item you have checked as being "Identified" or else you will not be able to use the item (unless your Lore is high enough). This can be found under the Properties/Properties menu, where you place the abilities.

After you are done making you item, place it on the ground anywhere you desire. Nearest to the start location is best, and it is easiest to put them all inside a container of some sort, so you can just take them and place them directly into your inventory.

Save the Module, Run the Module under New/CustomModule, then use the character that you exported (called a Local Character) www.gamesupport.dk. You can now have custom items, names, colors, and abilities to your choosing. Export the character again, then play in a multi-player game.

This does not appear work for a single player mode game.

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